PlayStation Home's public areas region locked
Miyamoto: 'We're making Pikmin'

Wii Music disc to include licensed songs, Nintendo 'not really thinking' about DLC
Covenant playable in Halo Wars

Sony 'disappointed' by FFXIII for 360 announcement

"Am I disappointed by it? Yes," Tretton told us, adding: "Am I surprised by it? No." He was quick to stress that the game remains a PS3 exclusive in Japan, but that "seeing as there isn't that big of a [PS3] installed base in [there], I don't know how big of a coup that is for us."
Speaking to the concept of paying third parties for exclusives, Tretton said that Sony has "invested so much money in the [PS3] hardware" that it simply "can't write checks for exclusive software."
Echoing statements made by Sony Worlwide Studios head Shuhei Yoshida prior to E3, Tretton said that Sony's is more focused on exclusive titles from its own teams. "You've got to create platform-defining franchises that you own," he said. "It's the only way you're going to guarantee exclusivity going forward."
Rumor: Dead Rising coming to Wii

[Thanks, Alex!]
Microsoft's Phil Spencer on Bungie's missing E3 announcement

Spencer: "Our relationship with Bungie was always about a triple-A creative studio building content for our platform, and our working relationship brought about Halo 1, Halo 2, Halo 3 – which I think are great games. If that's the core of the relationship, creative people building content for our platforms, I don't think the relationship has changed. We have a relationship with a very talented studio who wants to create games for Xbox.
Continue reading Microsoft's Phil Spencer on Bungie's missing E3 announcement
Achtung! Activision shows Wolfenstein for PS3, 360
It was revealed that the game's most intriguing hook will be the ability to enlist the aid of underground resistance in combating a nigh-endless flood of nazis. Nazis who are attempting to rip open a hole between our dimension and one called "Shrell," which we assume is Raven's way around officially licensing "Hell."
id's Todd Hollenshead, who was on hand to introduce the quick clip, announced that more footage (and, we hope, details) will be dished out at QuakeCon on July 31.
Bungie: E3 game announcement pulled by publisher [Updated!]

We've put requests into Bungie and Microsoft. Read Bungie pres Harold Ryan's message after the break. (Note there's no mention of the publisher; looks like they want to keep it clean).
[Update: We just heard back from Bungie's Luke "Luke Smith" Smith who tells us, "We still have an exclusive publishing agreement with Microsoft, as we confirmed when we announced the split last year. That arrangement has not changed." So, there you have it. No word back from the Big M. Update 2: Luke's keeping busy. He left two comments on NeoGAF (here and here) not only assuring skeptics that this was in fact not a part of the game's marketing plan ("not our style") and that Bungie's publisher is, indeed, Microsoft.
Update 3: Those sleuths at X3F have noticed a sort of reversal in Bungie's teasing: references to the superintendent in Halo 3 have been removed. Update 4: We interviewed Microsoft Game Studio's Phil Spencer earlier this afternoon, just before this news broke, but conveniently we had already asked him about the absence of Bungie's game at the Microsoft press conference. Read his comments here.
Update 5: Xboss Don Mattrick has confirmed that Bungie is in fact working on a new Halo title. Whether or not this unannounced project is that title is unclear. Update 6 (17 July): Mattrick tells the L.A. Times the Bungie announcements was cut to -- get this -- save time. After all, they had an "embarrassment of riches" as it was.]
Continue reading Bungie: E3 game announcement pulled by publisher [Updated!]
Ubisoft to declare 'I Am Alive' in Spring 2009

We'll let you know as soon as we learn more. Update: Teaser trailer after the break.
Continue reading Ubisoft to declare 'I Am Alive' in Spring 2009
BioShock PS3 features 'exclusive' DLC scenarios

The BioShock DLC takes place in arena-type levels designed to look like Rapture. The scenario we saw involved a little sister stuck atop a Ferris wheel -- she needs to be rescued! The first thing that has to be done: Hit the control box with the shotgun's electric buck, causing the wheel to move a little. To move it a little more requires finding a booby-trapped room featuring an electric crossbow inside a safe. Shoot the control box with the crossbow and cut the line to give it a charge, and the wheel moves a little more. Every electric item found will move the wheel a little more until the Little Sister is saved. No other scenarios were discussed.
Sony unveils 256-player MAG: Massive Action Game

Continue reading Sony unveils 256-player MAG: Massive Action Game
Sony announces 80GB PS3 will be $399 in Sept.

Eternal Sonata PS3 US-bound by Fall

Playable characters include Serenade and Crescendo, and players can now customize the look of members of their party with a variety of new outfits. New dungeons and different endings should add some flair to a tried-and-tested J-RPG. Eternal Sonata is set for a Fall release for North America.
Rhythm Heaven (aka Rhythm Tengoku Gold) announced for North America
- Players hold the Nintendo DS system sideways like a book and tap their stylus on the touch screen to the rhythm of the music. Players tap, slide or flick the stylus to hit the right beat.
- Rhythm Heaven features catchy tunes, charming characters and a wide variety of rhythm games.
- Well-known Japanese music producer TSUNKU♂ (pretentious, ain't he?) helped direct Rhythm Heaven and composed the music for it.
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