Asphinctersayswhat?
Spore sells a million copies, 25 million entries in Sporepedia
Not that there was any doubt that Spore would ever reach the million sold mark, but whether its "mile wide, inch deep" gameplay brings it The Sims level of success remains to be revealed.
Here's how they're making The Sims into a movie
"... So this is the way I did it: The Sims, as you know, you can control your imaginary world, right? And in our movie, a young man, a 16 year old kid or a 14 year old kid and his friend get their hands on this thing called the Sims Infinity Pack, right, which is kind of this very strange video game store which was there just for that moment, and seemingly wasn't and all that. But what they realize is that they can scan their world in, because this is the most life like, real Sims game ever. And as they are playing this they are all of a sudden realizing is what they are playing on the game is having an effect on the real world. So in effect, through the game, they are able to control their world. It's wish fulfillment, and obviously it turns against them."
It's a larger quote than we'd normally post in full, but we didn't want you to think we had tampered with it in any way. So as not to make this post take up any more real estate on the front page, we've put our mature and insightful critique of the film's concept right after the break.
Continue reading Here's how they're making The Sims into a movie
Spore gets its first patch
There's a bevy of changes, from a difficulty increase in the game's first half and a decrease of random attacks on your home planet during the Space stage. Read all about Spore's evolutionary step right here. The patch is available via BigDownload.
Spore creatures join anti-DRM protest
Regardless of your thoughts on the whole matter, we're pleased to see the promise of user-generated content fulfilled in such an interesting, self-referential way.
[Via GamePolitics]
Amazon's Spore reviews vanish in 'glitch', return soon after

Glitch, or conspiracy? As much as we'd like to point to the latter, Amazon tells us it was nothing more than a "site glitch." Says Amazon: "Amazon did not knowingly or consciously choose to remove the reviews. The team is working on resolving this issue now and restoring all the reviews on the site.
"Per our policy, Amazon doesn't censor or edit customer reviews and we'd only remove a review if it fell outside our guidelines." Regardless, we hope Spore publisher EA has heard the angry cries of legitimate game owners entangled in an anti-piracy net.
[Thanks to everyone who panicked and sent this in!]
Continue reading Amazon's Spore reviews vanish in 'glitch', return soon after
Joystiq Polls: A Spore Census
We hope Christian anti-Spore website is a joke
The bad news is that Will Wright is lambasted as an "evil man," in part because of his membership in "the only church in america [sic] that ordains homosexuals on a regular basis." The bonus is that it's a really great resource for pictures of Spore creatures with giant penises, which we simply can't get enough of.
What are Will Wright's Top Five Games?
Maybe it's the High Fidelity fan in us, but we love top five lists. They're easy to read, don't tax our brains with too much complexity and most importantly, don't require too much of our precious, precious time. And if you are going to take those moments out of your day, shouldn't it be on a worthwhile list? Say ... on the Top Five Favorite Games of World's Smartest Game Designer Will Wright? Behold!5. The Civilization series
4. Grand Theft Auto series
3. Battlefield series
2. Advance Wars on the DS
1. The Flight Simulator series
So, are you surprised? Will Wright is, apparently, a total nerd. You know what just got left off at number six? Tri-Dimensional Chess. True story.
[Thanks, Pugnate]
Spore producer on reviews, depth, and LittleBigPlanet

Shaw's of the opinion that the varied scores come as a result of several factors, not the least of which is its mish-mash of genres. "It's not really like a traditional game," she said. "Spore is just this magical creativity experiment." (She also hopes that it helps pave the way for more
Continue reading Spore producer on reviews, depth, and LittleBigPlanet
Amazon users slam Spore for DRM
- Dumbed down experience and draconian DRM
- DRM is a show stopper
- Spore: I Refuse to Buy Until DRM is Patched Out
- No Way, No How, No DRM
- drm makes me a sad panda
- $49.99 too much for game rental
New tech puts ESPN anchors on video game gridiron
Metareview - Spore (PC)

- PC Gamer UK (91/100): "Spore falls a little short of its promise at every stage, but bear in mind that its concept is as close as we've come to a game incarnation of the Lord our God."
- IGN (88/100): "In fact, Spore is essentially five distinct games woven together. And here, Maxis demonstrates a weakness, as a number of these games come off as lightweight or limited. However, Spore is a prime example of something that is much more than the sum of its many parts.
- Gamespot (80/100): "Taken on their own, its pieces are nothing special. As parts of a singular ambitious vision, they work far better. Throw in the best customization tools seen in years and an enthusiastic community brimming with creativity, and you have a legitimately great game that will deliver hours of quality entertainment. "
Metareview -- Viva PiƱata: Trouble in Paradise
- 1Up (A): "If you hated the original, Trouble in Paradise isn't going to change your opinion. If, however, you somehow missed out completely on the piñata party the first time around, I implore you to check it out now -- it's certainly much deeper and more addictive than its playful visuals would lead you to believe."
- Game Informer (83/100): "Keeping your piñatas happy can still be monotonous in task, but the expanded content and finely made multiplayer relieves some of the repetition that plagued the first game. Viva Piñata retains its child-like charm, but the content is layered with deep strategies and entertaining gameplay that can suck anyone's life away."
- GamePro (80/100): "There are also some minor additions that attempt to sweeten the pot but they don't add too much. The new trick stick, which allows you to teach pinata tricks, and a wide range of toys are fun to play with, though. There's also support for the Xbox Live Vision camera which allows you to scan in special pinata cards, but it's a gimmick at best. Still, despite some irritating design elements, Trouble in Paradise is a fun game that retains the charm of the first Viva Pinata."
- GameDaily (80/100): "Rare could've easily slapped a couple of minor changes into this game and given us an expansion pack. Instead, Viva Pinata: Trouble In Paradise offers enough to make it a worthy sequel. It'll be a little too cute for some, but others will see past the adorable exterior and find the delicious treats inside, just like a real pinata."
PAX 2008 hands-on: Spore, have we seen enough already?

But is the game coming out a bit too late, or just in time? It feels like it's starting to wear out its welcome just a bit. Like that house guest that just won't leave, is Spore in danger of becoming a bore? German gamer mags have already given the game fairly disappointing scores, and in all honesty, we were ready to leave our demo early, even though we went hands-on with the whole thing. Find out why after the break.
Continue reading PAX 2008 hands-on: Spore, have we seen enough already?


























