Tony Hawk talks Ride sequel, confirms board for snowboarding and surfing games
Additionally, like multiple people at Ride developer Robomodo have already intimated, Hawk confirms plans to put the game's board to use in other places – specifically, the woefully underserved snowboarding and surfing game genres. Hawk even speaks of resurrecting one-shot last-gen game Kelly Slater's Pro Surfer, saying, "I always thought that Kelly Slater's [Pro Surfer] was an underrated title for the PlayStation 2 ... I thought that people didn't really give it the attention it deserved." And us, well, we're still hoping that someone makes a bicycle peripheral so that we can finally get the reboot of Downhill Domination that we've been waiting for.
Rumor: Kingdom Hearts: Birth by Sleep not releasing on PSN
This strikes us as odd not only because of the tenuous nature by which this has been reported, but because a lot of Disney Interactive's titles have been made available via digital distribution in the past. We've contacted both Square Enix and Disney Interactive about this and will be sure to let you know what we hear back.
[Via Sankaku Complex (site NSFW)]
Devs to get Project Natal tips at Gamefest in Feb.
The tech summit, which runs from February 10 and 11 in Seattle will offer two types of Natal-themed sessions. The first, Project Natal Design, promises to help devs with "creating new ways to work, building showcase experiences, divining user intent, and designing gestures for UI versus game interactions." The second, Project Natal Technical, will "dive deep into gesture recognition, avatar retargeting, speech recognition, advanced raw stream processing, handling different player environments, and many other topics."
Avatar re-what? Advanced raw stream huh? $100 says Microsoft just hands attendees Minority Report on DVD.
[Via Gamasutra]
Miyamoto thinks his college degree wouldn't get him a job at Nintendo today
Though he adds that he "might pick up on [applicants] and try to find out something really different within them which you can't judge just by a college degree," it worries us greatly that today's equivalent of the man who helped to birth some of the game industry's landmark franchises may end up unemployed or even dissuaded from game development altogether. All alone! Without a home! We imagine somewhat like a rolling stone!
... Our apologies. That was quite enough.
Undead Labs creating zombie MMO for consoles
In the announcement, company boss Jeff Strain said "Every time I see a good zombie movie with friends, we spend days debating our strategies for surviving the zombie apocalypse. The police station, or the supermarket? Garden rake, or staple gun? Bach, or the White Stripes? I'm a game developer, so I'd probably be useless for anything other than ghoul bait, but I'm excited to have the opportunity to build an MMOZ that lets us put those strategies to the test and find out for sure."
Strain, who helped found ArenaNet and was the executive producer for NCsoft's Guild Wars, certainly has the right pedigree for a project like this. But it's hard to say if this will be the ultimate zombie experience, or the title that finally (re)buries zombies for good. Here's hoping it's the former.
BioShock cosplay recreates Rapture at the Aquarium
If you're scratching your head, wondering just where you've seen these two before, let us help you: right here on our website. Krix's girlfriend (holding another of his creations in the pic above, the ADAM syringe) is quite the cosplayer, which initially got Krix into the game of making things from games. Take notes, gents! That's how you woo the ladies.
[Via Geekologie]
Goozex temporarily drops trading fees for students
Goozex, the online game trading service, has announced a special promotion for its student members. Starting now and running through January 31, 2010, Goozex members that are enrolled in college will be able to trade their games without paying any trading fee whatsoever. Granted, the trading fee is normally only $1, but every little bit helps these days, especially with the holiday shopping season currently preparing its first major assault.Now, technically, the deal applies to anyone using Goozex under a .edu email address, so we suppose the less scrupulous folks out there could game the system. Then again, so long as it gets people using the service, we're not sure Goozex will mind all that much.
LittleBigPlanet PSP coming out on PSN tomorrow, patch available now
Perhaps even more newsworthy than that is the fact that the studio has already launched a patch for the title which "will improve the performance of some of the physics and tools in the Create mode." To download the game-specific update -- a fairly new feature on the handheld -- make sure you're connected to the internet, select the game's icon on the XMB, press Triangle, and select "Update." Now, sit back, and prepare to witness unthinkable technowizardry in the palm of your hand. Or hands, should you still be using the original double-wide PSP.
Marvel vs. Capcom 2 defeated HD Remix in sales battle

"We have three titles that have drastically over-performed our expectations," Capcom's VP of strategic planning and business development Christian Svensson told GamesIndustry.biz. "The most recent of which was Marvel vs Capcom 2, which we didn't expect to exceed Super Street Fighter 2 Turbo HD Remix's numbers, but it has."
One IP that hasn't quite exceeded Capcom's expectations in the west is Monster Hunter. The company is working to turn that around with events like Monster Hunter Tri University designed to familiarize press with the workings of the series. "We are strategically investing in the brand in the West," Svensson explained, "because we know that as a company we're going to continue to be creating Monster Hunter content, so it behooves us to do what it takes to make it stick here." In other words, Japanese sales ensure that Capcom is going to continue making the things, so Capcom might as well try to sell them outside of Japan as well.
Gallery: Marvel vs Capcom 2
LGJ: Gaming's professional plaintiffs and class actions

The term "professional plaintiff" is thrown out at the idea that some people make their living as someone who partners with an attorney to bring so many lawsuits that their entire livelyhood rests on suing people. Googling the term will bring up dozens of results in many different areas of the law, but a series of events this week made me wonder if the game industry might just be the next target of this kind of behavior. Specifically, the reports of a class action over Xbox Live bannings and reports that the same person who sued Sony over being banned in Resistance is now suing Microsoft over red rings and Nintendo over homebrew.
So how does this professional plaintiff idea work? Speaking extremely generally, to bring a lawsuit, someone has to have standing, that is they suffered an injury and are substantially related to the harm that caused that injury so that they can sue over it. Past allegations of professional plaintiffs have often been related to suits related to the Americans with Disabilities Act, such that one disabled person is suing multiple establishments because they have standing to sue based on the lack of compliance with the Act. I'm sure many readers are thinking, "But how would this work in gaming? There are no gaming statutes that could give gamers standing to sue like that." Well, it's a pretty straightforward answer, actually.
Datel suing Microsoft over Max Memory card lockout

"Microsoft has taken steps to render inoperable the competing Datel memory card for no visible purpose other than to have that market entirely to themselves," Datel attorney Marty Glick explained in a press release. "They accomplished their recent update by making a system change that will not recognize or allow operation of a memory card with greater capacity than their own. We believe that with the power Microsoft enjoys in the market for Xbox accessories this conduct is unlawful."
In the press release, Datel goes on to say that the lawsuit is intended to "restore competition" which, the company suggests, is beneficial to consumers. It's now up to a federal court in San Francisco to determine whether the Max Memory-crippling Xbox update constitutes unlawful anti-competitive behavior on the part of Microsoft.
The last time Datel went to court, it viewed the experience from the other side. Sony filed suit against the peripheral maker over the "Lite Blue Tool," which would have enabled users to run unsigned code on PSP hardware.
AbleGamers launches reviews with accessibility in mind
The site offers critique and advice on several aspects you may take for granted, including the presence of subtitles, colorblind options and adjustable controls. "There are countless sites out there that review games for their graphics and sound, but no one is looking at the game from the standpoint of accessibility," explains Mark C. Barlet, President of the AbleGamers Foundation. "With 63 million Americans with disabilities this is a focus that is needed and who better to do it than the flagship site for disabled gamers, AbleGamers.com. I hope that game makers now add AbleGamers to their list of news outlets to send review copies to."
In a show of support, Joystiq Publishing has sent over its highly anticipated puzzle game, Is This Color Red or Green?. We reckon it's at least a nine.
Hands-on: The Legend of Zelda: Spirit Tracks

This dungeon made heavy use of Link's ability to create whirlwinds -- the actual mechanic behind them is blowing into the DS microphone, but, thankfully, it doesn't require you to lean in incredibly close to the system or blow especially hard for it to work. Once the ability is selected by tapping it on-screen, it stays active, and dragging the stylus around Link makes him rotate, a yellow line indicating which direction the whirlwind will go. This mainly came into play when we needed to cross pools of water atop floating blocks. Like fanning a leaf in Wind Waker, firing off a whirlwind in Spirit Tracks sends Link sailing in the opposite direction.
Gallery: The Legend of Zelda: Spirit Tracks
Rumor: Uncharted movie gets new writers
Reportedly, Sony is considering filling his slot with Thomas Dean Donnelly and Joshua Oppenheimer, the duo that's currently writing a relaunch of Conan.
The bigger surprise, of course, is that movies based on video games have scripts. Who knew?
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